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BINGE

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BINGE

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BINGE

Launch of a new streaming service

Foxtel, the well-known Australian pay-TV company, introduced Binge and Kayo to adapt to the evolving media landscape and diversify its offerings.

By launching Binge and Kayo, Foxtel strategically positioned itself to meet the demands of modern viewers, stay competitive in a rapidly changing market, and ensure continued growth and relevance in the digital age.

2019 - 2021

·

Launch of a new streaming service

Foxtel, the well-known Australian pay-TV company, introduced Binge and Kayo to adapt to the evolving media landscape and diversify its offerings.

By launching Binge and Kayo, Foxtel strategically positioned itself to meet the demands of modern viewers, stay competitive in a rapidly changing market, and ensure continued growth and relevance in the digital age.

2019 - 2021

·

Launch of a new streaming service

Foxtel, the well-known Australian pay-TV company, introduced Binge and Kayo to adapt to the evolving media landscape and diversify its offerings.

By launching Binge and Kayo, Foxtel strategically positioned itself to meet the demands of modern viewers, stay competitive in a rapidly changing market, and ensure continued growth and relevance in the digital age.

2019 - 2021

·

Goals

Deliver Binge for launch

Improve usability

Increase subscriptions

Iteratively design and release features

Introduce Streamotion branding to users

Results

Binge was delivered in nine months and launched on May 25th 2020.

Binge subscriptions grew from 0 to 679,000.

Projects

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Onboarding

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Case study below

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Projects

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Onboarding

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Case study below

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Platforms

Responsive web

iOS mobile and tablet

Android mobile and tablet

TVOS

Android TV

Samsung TV

LGTV

Roku TV

PlayStation

Role

UX Designer

UX design

Wireframes

High fidelity prototyping

User research & testing

Stakeholder management

Product documentation

Monitoring and reporting on customer feedback channels

Team

Craig Quilkey

Head of UX

Alex Waterhouse

Lead UX Designer

Wayne Smith

Lead UX Designer

Wade Julian

UX Designer

Kristy Parish

UX Designer

Jamil Premji

UX Researcher

+4

Visual designers

Goals

Deliver Binge for launch

Improve usability

Increase subscriptions

Iteratively design and release features

Introduce Streamotion branding to users

Results

Binge was delivered in nine months and launched on May 25th 2020.

Binge subscriptions grew from 0 to 679,000.

Projects

Global navigation

Onboarding

Sign up · sign in

Case study below

Video player

Projects

Global navigation

Onboarding

Sign up · sign in

Case study below

Video player

Platforms

Responsive web

iOS mobile and tablet

Android mobile and tablet

TVOS

Android TV

Samsung TV

LGTV

Roku TV

PlayStation

Role

UX Designer

UX design

Wireframes

High fidelity prototyping

User research & testing

Stakeholder management

Product documentation

Monitoring and reporting on customer feedback channels

Team

Craig Quilkey

Head of UX

Alex Waterhouse

Lead UX Designer

Wayne Smith

Lead UX Designer

Wade Julian

UX Designer

Kristy Parish

UX Designer

Jamil Premji

UX Researcher

+4

Visual designers

Platforms

Responsive web

iOS mobile and tablet

Android mobile and tablet

TVOS

Android TV

Samsung TV

LGTV

Roku TV

PlayStation

Role

UX Designer

UX design

Wireframes

High fidelity prototyping

User research & testing

Stakeholder management

Product documentation

Monitoring and reporting on customer feedback channels

Team

Craig Quilkey

Head of UX

Alex Waterhouse

Lead UX Designer

Wayne Smith

Lead UX Designer

Wade Julian

UX Designer

Kristy Parish

UX Designer

Jamil Premji

UX Researcher

+4

Visual designers

Craig Quilkey

Head of UX

Projects

Global navigation

Onboarding

Sign up · sign in

Case study below

Video player

Role

UX Designer

UX design

Wireframes

High fidelity prototyping

User research & testing

Stakeholder management

Product documentation

Monitoring and reporting on customer feedback channels

Team

Craig Quilkey

Head of UX

Alex Waterhouse

Lead UX Designer

Wayne Smith

Lead UX Designer

Wade Julian

UX Designer

Kristy Parish

UX Designer

Jamil Premji

UX Researcher

+4

Visual designers

Craig Quilkey

Head of UX

Sign up · Sign in

Sign up · Sign in

Before launching Binge, Foxtel teamed up with Auth0 so customers could use one set of sign in credentials across all of it's products. This decision was made to enhance both business operations and user experience.

Using Auth0 meant Kayo customers would be impacted in addition to customers of Binge which was about to go to market.

As part of this unification project, we also launched the parent company, Streamotion (now Huddl).

Before launching Binge, Foxtel teamed up with Auth0 so customers could use one set of sign in credentials across all of it's products. This decision was made to enhance both business operations and user experience.

Using Auth0 meant Kayo customers would be impacted in addition to customers of Binge which was about to go to market.

As part of this unification project, we also launched the parent company, Streamotion (now Huddl).

Brief

Brief

  • Create a sign-up and checkout experience that’s intuitive for both existing Kayo users and new Binge users.

  • Make sure the reason for the change is easy for current Kayo users to understand.

  • Ensure the Streamotion brand concept was intuitive and well received.

  • Ensure customers can easily figure out their eligibility for trial periods on other products in the portfolio.

  • Design the journey using Auth0 elements, making sure it can scale across both current and future products and all supported platforms.

  • Create a sign-up and checkout experience that’s intuitive for both existing Kayo users and new Binge users.

  • Make sure the reason for the change is easy for current Kayo users to understand.

  • Ensure the Streamotion brand concept was intuitive and well received.

  • Ensure customers can easily figure out their eligibility for trial periods on other products in the portfolio.

  • Design the journey using Auth0 elements, making sure it can scale across both current and future products and all supported platforms.

Up until now, Kayo users hadn’t been introduced to the Streamotion branding as the parent company for all their streaming services.

We added contextual education throughout the sign-up journey to let users know they might already have an account with Foxtel and would need to use those credentials.

Improvements

13 sign up journeys were responsively designed for.

UX improvements were made to the offer page and multiple steps of the journey.

We introduced better copy, CTAs, content marketing sections, and subscription plan comparisons to:

  • Clear up any confusion users had between the plans.

  • Entice new users to subscribe by showcasing enticing content in front of the paywall.

  • Inform existing Kayo or Binge users about their offer entitlements in other products within the portfolio.

Up until now, Kayo users hadn’t been introduced to the Streamotion branding as the parent company for all their streaming services.

We added contextual education throughout the sign-up journey to let users know they might already have an account with Streamotion and would need to use those credentials.

User research

We conducted user testing with 24 participants.

We used 3 prototypes to test different sign up journeys.

We tested new customer journeys with recruits from Askable.com who fit a specific demographic.

For returning and existing customer journeys, we tested with current or former Kayo users.

We used a high-fidelity prototype with the Binge UI to gather feedback on the product before its market launch.

New user customer journey prototype used during user testing.

Returning and existing customer journey prototype used during user testing.

Working with the rest of the design team, I co-facilitated 20+ usability tests across various flows.

We iterated on the flows and the prototype between tests whenever clear trends emerged.

Usability tests included:

  • iMotions eye tracking

  • Scripted tasks and questions

  • Card sorting

  • Ranking

  • A/B testing

Results

75

%

Over

Of participants understood the Streamotion parent company branding and felt positively about it.

1

Column in the plan comparison matrix was removed because less than 25% of participants understood the information after 3 iterations

90

%

Over

Of participants were able to complete their sign up journey, with some return users experiencing confusion at the secondary offer page after sign in.

4

Users experienced difficulty with the contrast of the copy over the background.

The UX team recommended a higher contrast complying with AA standards.

View other case studies

View other case studies

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Get in touch

Linkedin

wadejulian.design@gmail.com

Get in touch

Linkedin

wadejulian.design@gmail.com

Get in touch

Linkedin

wadejulian.design@gmail.com